This is the texture that controls shine/gloss in Sims 4. If you don't want your object to be a shiny beacon, fix the specular! 


Sims 2 to 4 Conversion Tutorials:

Part 4.3 - The Specular

The RGB Specular is how you control the shininess or matte appearance of an object. You can apply different settings to different parts of the mesh such as the fabric on a bed and the wooden parts of the bed frame to give them different levels of glow or shininess.

  • Twitter - White Circle
  • Tumblr - White Circle
  • Facebook - White Circle
  • Google+ - White Circle


© 2018 by Kitkat

This site is not endorsed by or affiliated with Electronic Arts or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All rights reserved.

New Download - 1/4/19